@startuml
sprite $square_dribbble [48x48/16] {
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00000EFFFFFFFB000CFFFFFFFFFF10B900AFFFFFFFF00000
00000EFFFFFFFF9005EFFFFFFFFF502009FFFFFFFFF00000
00000EFFFFFFFFFB0007DFFFFFFD4000BFFFFFFFFFF00000
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00000EFFFFFFFFFFFFFFFECBBCEFFFFFFFFFFFFFFFF00000
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000000000000000000000000000000000000000000000000
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}


!define FA6_SQUARE_DRIBBBLE(_alias) ENTITY(rectangle,black,square_dribbble,_alias,FA6 SQUARE_DRIBBBLE)
!define FA6_SQUARE_DRIBBBLE(_alias, _label) ENTITY(rectangle,black,square_dribbble,_label, _alias,FA6 SQUARE_DRIBBBLE)
!define FA6_SQUARE_DRIBBBLE(_alias, _label, _shape) ENTITY(_shape,black,square_dribbble,_label, _alias,FA6 SQUARE_DRIBBBLE)
!define FA6_SQUARE_DRIBBBLE(_alias, _label, _shape, _color) ENTITY(_shape,_color,square_dribbble,_label, _alias,FA6 SQUARE_DRIBBBLE)
skinparam folderBackgroundColor<<FA6 SQUARE_DRIBBBLE>> White
@enduml